
Whiteout Survival
Wayne
Overview
- Description
- Wayne’s boomerang damages enemies along its outward and return paths. His Expedition kit grants the army an additional attack at regular turn intervals.
- Generation
- 6
- Variant
- base
Skills
- Skills
- Name
- Hurricane Blowback
- Skill type
- Exploration 1
- Description
- Deals the listed Attack-scaled area damage along a straight line. The returning boomerang deals the same damage to enemies in its return path.
- Icon

- Levels
- Level
- 1
- Effect
- 100%. Deals the Attack-scaled area damage along a straight line. The returning boomerang deals the same damage to enemies in its return path.
- Level
- 2
- Effect
- 110%. Deals the Attack-scaled area damage along a straight line. The returning boomerang deals the same damage to enemies in its return path.
- Level
- 3
- Effect
- 120%. Deals the Attack-scaled area damage along a straight line. The returning boomerang deals the same damage to enemies in its return path.
- Level
- 4
- Effect
- 130%. Deals the Attack-scaled area damage along a straight line. The returning boomerang deals the same damage to enemies in its return path.
- Level
- 5
- Effect
- 140%. Deals the Attack-scaled area damage along a straight line. The returning boomerang deals the same damage to enemies in its return path.
- Name
- Phantom Blitz
- Skill type
- Exploration 2
- Description
- Each normal attack has the listed chance to trigger another normal attack.
- Icon

- Levels
- Level
- 1
- Effect
- 15%. Each normal attack has the chance to trigger another normal attack.
- Level
- 2
- Effect
- 20%. Each normal attack has the chance to trigger another normal attack.
- Level
- 3
- Effect
- 25%. Each normal attack has the chance to trigger another normal attack.
- Level
- 4
- Effect
- 30%. Each normal attack has the chance to trigger another normal attack.
- Level
- 5
- Effect
- 35%. Each normal attack has the chance to trigger another normal attack.
- Name
- Noon Time
- Skill type
- Exploration 3
- Description
- Grants Wayne the listed Crit Rate when dealing damage.
- Icon

- Levels
- Level
- 1
- Effect
- 3%. Grants Wayne the Crit Rate when dealing damage.
- Level
- 2
- Effect
- 6%. Grants Wayne the Crit Rate when dealing damage.
- Level
- 3
- Effect
- 9%. Grants Wayne the Crit Rate when dealing damage.
- Level
- 4
- Effect
- 12%. Grants Wayne the Crit Rate when dealing damage.
- Level
- 5
- Effect
- 15%. Grants Wayne the Crit Rate when dealing damage.
- Name
- Thunder Strike
- Skill type
- Expedition 1
- Description
- All friendly troops launch an extra attack every 4 turns, dealing the listed damage.
- Icon

- Levels
- Level
- 1
- Effect
- 20%. All friendly troops launch an extra attack every 4 turns, dealing the damage.
- Level
- 2
- Effect
- 40%. All friendly troops launch an extra attack every 4 turns, dealing the damage.
- Level
- 3
- Effect
- 60%. All friendly troops launch an extra attack every 4 turns, dealing the damage.
- Level
- 4
- Effect
- 80%. All friendly troops launch an extra attack every 4 turns, dealing the damage.
- Level
- 5
- Effect
- 100%. All friendly troops launch an extra attack every 4 turns, dealing the damage.
- Name
- Roundabout Hit
- Skill type
- Expedition 2
- Description
- Every second friendly Marksman attack deals extra damage to enemy Lancers and enemy Marksmen by the paired values.
- Icon

- Levels
- Level
- 1
- Effect
- 8% to Lancers; 4% to Marksmen. Every second friendly Marksman attack deals extra damage to enemy Lancers and enemy Marksmen by the paired values.
- Level
- 2
- Effect
- 16% to Lancers; 8% to Marksmen. Every second friendly Marksman attack deals extra damage to enemy Lancers and enemy Marksmen by the paired values.
- Level
- 3
- Effect
- 24% to Lancers; 12% to Marksmen. Every second friendly Marksman attack deals extra damage to enemy Lancers and enemy Marksmen by the paired values.
- Level
- 4
- Effect
- 32% to Lancers; 16% to Marksmen. Every second friendly Marksman attack deals extra damage to enemy Lancers and enemy Marksmen by the paired values.
- Level
- 5
- Effect
- 40% to Lancers; 20% to Marksmen. Every second friendly Marksman attack deals extra damage to enemy Lancers and enemy Marksmen by the paired values.
- Name
- Fleet
- Skill type
- Expedition 3
- Description
- Grants normal attacks by all friendly troops the listed Crit Rate.
- Icon

- Levels
- Level
- 1
- Effect
- 5%. Grants normal attacks by all friendly troops the Crit Rate.
- Level
- 2
- Effect
- 10%. Grants normal attacks by all friendly troops the Crit Rate.
- Level
- 3
- Effect
- 15%. Grants normal attacks by all friendly troops the Crit Rate.
- Level
- 4
- Effect
- 20%. Grants normal attacks by all friendly troops the Crit Rate.
- Level
- 5
- Effect
- 25%. Grants normal attacks by all friendly troops the Crit Rate.
- Name
- Gunslinger
- Skill type
- Exclusive weapon: Exploration
- Description
- Power Boomerang’s Exploration effect: a five-shot barrage at random enemies, with listed damage of 56% of Attack at skill level 5. Escort targets have a 100% instant-defeat chance at that level. This Escort effect does not apply to enemy heroes.
- Icon

- Levels
- Level
- 5
- Effect
- Power Boomerang’s Exploration effect: a five-shot barrage at random enemies, with listed damage of 56% of Attack at skill level 5. Escort targets have a 100% instant-defeat chance at that level. This Escort effect does not apply to enemy heroes.
- Name
- Offensive Defense
- Skill type
- Exclusive weapon: Expedition
- Description
- Power Boomerang’s Expedition effect: increases Defender Troops’ Lethality by 15% at skill level 5.
- Icon

- Levels
- Level
- 5
- Effect
- Power Boomerang’s Expedition effect: increases Defender Troops’ Lethality by 15% at skill level 5.
See Wayne on the state timeline →
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Marksmen