
Whiteout Survival
Seigel
Overview
- Description
- Seigel temporarily strengthens his Defense and reflects part of incoming damage. His Expedition support increases troop Health.
- Generation
- 16
- Variant
- base
Skills
- Skills
- Name
- Spike Guard
- Skill type
- Exploration 1
- Description
- For 5 seconds, increases Seigel’s Defense and reflects the listed share of incoming damage back to attackers. Both effects use the listed percentage.
- Levels
- Level
- 1
- Effect
- 5%. For 5 seconds, increases Seigel’s Defense and reflects the share of incoming damage back to attackers. Both effects use the percentage.
- Level
- 2
- Effect
- 10%. For 5 seconds, increases Seigel’s Defense and reflects the share of incoming damage back to attackers. Both effects use the percentage.
- Level
- 3
- Effect
- 15%. For 5 seconds, increases Seigel’s Defense and reflects the share of incoming damage back to attackers. Both effects use the percentage.
- Level
- 4
- Effect
- 20%. For 5 seconds, increases Seigel’s Defense and reflects the share of incoming damage back to attackers. Both effects use the percentage.
- Level
- 5
- Effect
- 25%. For 5 seconds, increases Seigel’s Defense and reflects the share of incoming damage back to attackers. Both effects use the percentage.
- Name
- Spear of the Moon
- Skill type
- Exploration 2
- Description
- Strikes enemies in a forward line, then sweeps a fan-shaped area. Each attack deals the listed percentage of Seigel’s Attack to enemies in its area.
- Levels
- Level
- 1
- Effect
- 40%. Strikes enemies in a forward line, then sweeps a fan-shaped area. Each attack deals the percentage of Seigel’s Attack to enemies in its area.
- Level
- 2
- Effect
- 45%. Strikes enemies in a forward line, then sweeps a fan-shaped area. Each attack deals the percentage of Seigel’s Attack to enemies in its area.
- Level
- 3
- Effect
- 50%. Strikes enemies in a forward line, then sweeps a fan-shaped area. Each attack deals the percentage of Seigel’s Attack to enemies in its area.
- Level
- 4
- Effect
- 55%. Strikes enemies in a forward line, then sweeps a fan-shaped area. Each attack deals the percentage of Seigel’s Attack to enemies in its area.
- Level
- 5
- Effect
- 60%. Strikes enemies in a forward line, then sweeps a fan-shaped area. Each attack deals the percentage of Seigel’s Attack to enemies in its area.
- Name
- Cursed Protection
- Skill type
- Exploration 3
- Description
- Reduces Seigel’s damage taken by the paired percentage. He is immune to negative effects for the paired number of seconds at the start of battle.
- Levels
- Level
- 1
- Effect
- 4% reduction; 6 seconds immunity. Reduces Seigel’s damage taken by the paired percentage. He is immune to negative effects for the paired number of seconds at the start of battle.
- Level
- 2
- Effect
- 8% reduction; 7 seconds immunity. Reduces Seigel’s damage taken by the paired percentage. He is immune to negative effects for the paired number of seconds at the start of battle.
- Level
- 3
- Effect
- 12% reduction; 8 seconds immunity. Reduces Seigel’s damage taken by the paired percentage. He is immune to negative effects for the paired number of seconds at the start of battle.
- Level
- 4
- Effect
- 16% reduction; 9 seconds immunity. Reduces Seigel’s damage taken by the paired percentage. He is immune to negative effects for the paired number of seconds at the start of battle.
- Level
- 5
- Effect
- 20% reduction; 10 seconds immunity. Reduces Seigel’s damage taken by the paired percentage. He is immune to negative effects for the paired number of seconds at the start of battle.
- Name
- Armor of Night
- Skill type
- Expedition 1
- Description
- Increases all friendly troops’ Health.
- Levels
- Level
- 1
- Effect
- 5%. Increases all friendly troops’ Health.
- Level
- 2
- Effect
- 10%. Increases all friendly troops’ Health.
- Level
- 3
- Effect
- 15%. Increases all friendly troops’ Health.
- Level
- 4
- Effect
- 20%. Increases all friendly troops’ Health.
- Level
- 5
- Effect
- 25%. Increases all friendly troops’ Health.
- Name
- Night's Defense
- Skill type
- Expedition 2
- Description
- Reduces friendly Infantry Attack by the first value and enemy Lancer and Marksman Attack by the second value.
- Levels
- Level
- 1
- Effect
- 4% friendly Infantry; 7% enemy Lancers/Marksmen. Reduces friendly Infantry Attack by the first value and enemy Lancer and Marksman Attack by the second value.
- Level
- 2
- Effect
- 8% friendly Infantry; 14% enemy Lancers/Marksmen. Reduces friendly Infantry Attack by the first value and enemy Lancer and Marksman Attack by the second value.
- Level
- 3
- Effect
- 12% friendly Infantry; 21% enemy Lancers/Marksmen. Reduces friendly Infantry Attack by the first value and enemy Lancer and Marksman Attack by the second value.
- Level
- 4
- Effect
- 16% friendly Infantry; 28% enemy Lancers/Marksmen. Reduces friendly Infantry Attack by the first value and enemy Lancer and Marksman Attack by the second value.
- Level
- 5
- Effect
- 20% friendly Infantry; 35% enemy Lancers/Marksmen. Reduces friendly Infantry Attack by the first value and enemy Lancer and Marksman Attack by the second value.
- Name
- Vanguard of Eternity
- Skill type
- Expedition 3
- Description
- Reduces damage taken by Seigel’s Infantry from normal attacks and enemy skills by the respective values.
- Levels
- Level
- 1
- Effect
- 5% normal attacks; 6% skills. Reduces damage taken by Seigel’s Infantry from normal attacks and enemy skills by the respective values.
- Level
- 2
- Effect
- 10% normal attacks; 12% skills. Reduces damage taken by Seigel’s Infantry from normal attacks and enemy skills by the respective values.
- Level
- 3
- Effect
- 15% normal attacks; 18% skills. Reduces damage taken by Seigel’s Infantry from normal attacks and enemy skills by the respective values.
- Level
- 4
- Effect
- 20% normal attacks; 24% skills. Reduces damage taken by Seigel’s Infantry from normal attacks and enemy skills by the respective values.
- Level
- 5
- Effect
- 25% normal attacks; 30% skills. Reduces damage taken by Seigel’s Infantry from normal attacks and enemy skills by the respective values.
- Name
- Inhuman Cast
- Skill type
- Exclusive weapon: Exploration
- Description
- Blacklight Halberd’s Exploration effect adds Health recovery to Spike Guard. While the effect is active, Seigel restores Health equal to the listed percentage of damage dealt. Listed progression: 5% / 10% / 15% / 20% / 25%.
- Name
- Hell's Vow
- Skill type
- Exclusive weapon: Expedition
- Description
- Blacklight Halberd’s Expedition effect increases Defender Troops’ Lethality. Listed progression: 5% / 7.5% / 10% / 12.5% / 15%.
See Seigel on the state timeline →
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Legendary
Infantry