Jeronimo

Whiteout Survival

Jeronimo

LegendaryInfantry

Overview

Description
Jeronimo combines area knockback and a three-hit sword attack in Exploration. His Expedition skills increase troop damage and Attack across the army.
Generation
1
Variant
base

Skills

Skills
Name
Combo Slash
Skill type
Exploration 1
Description
Launches targets in an area, then delivers three sword hits. Each hit deals the listed percentage of Attack as damage.
Icon
Icon
Levels
Level
1
Effect
160%. Launches targets in an area, then delivers three sword hits. Each hit deals the percentage of Attack as damage.
Level
2
Effect
176%. Launches targets in an area, then delivers three sword hits. Each hit deals the percentage of Attack as damage.
Level
3
Effect
192%. Launches targets in an area, then delivers three sword hits. Each hit deals the percentage of Attack as damage.
Level
4
Effect
208%. Launches targets in an area, then delivers three sword hits. Each hit deals the percentage of Attack as damage.
Level
5
Effect
224%. Launches targets in an area, then delivers three sword hits. Each hit deals the percentage of Attack as damage.
Name
Sword Art
Skill type
Exploration 2
Description
Attacks send a wave of energy through a rectangular area ahead of Jeronimo. Its damage is the listed percentage of Attack.
Icon
Icon
Levels
Level
1
Effect
15%. Attacks send a wave of energy through a rectangular area ahead of Jeronimo. Its damage is the percentage of Attack.
Level
2
Effect
17%. Attacks send a wave of energy through a rectangular area ahead of Jeronimo. Its damage is the percentage of Attack.
Level
3
Effect
19%. Attacks send a wave of energy through a rectangular area ahead of Jeronimo. Its damage is the percentage of Attack.
Level
4
Effect
21%. Attacks send a wave of energy through a rectangular area ahead of Jeronimo. Its damage is the percentage of Attack.
Level
5
Effect
23%. Attacks send a wave of energy through a rectangular area ahead of Jeronimo. Its damage is the percentage of Attack.
Name
Lone Wolf
Skill type
Exploration 3
Description
Grants an Attack bonus while Jeronimo is above 50% Health. It does not restore health.
Icon
Icon
Levels
Level
1
Effect
16%. Grants an Attack bonus while Jeronimo is above 50% Health. It does not restore health.
Level
2
Effect
24%. Grants an Attack bonus while Jeronimo is above 50% Health. It does not restore health.
Level
3
Effect
32%. Grants an Attack bonus while Jeronimo is above 50% Health. It does not restore health.
Level
4
Effect
40%. Grants an Attack bonus while Jeronimo is above 50% Health. It does not restore health.
Level
5
Effect
48%. Grants an Attack bonus while Jeronimo is above 50% Health. It does not restore health.
Name
Battle Manifesto
Skill type
Expedition 1
Description
Increases damage dealt by all troops.
Icon
Icon
Levels
Level
1
Effect
5%. Increases damage dealt by all troops.
Level
2
Effect
10%. Increases damage dealt by all troops.
Level
3
Effect
15%. Increases damage dealt by all troops.
Level
4
Effect
20%. Increases damage dealt by all troops.
Level
5
Effect
25%. Increases damage dealt by all troops.
Name
Swordmentor
Skill type
Expedition 2
Description
Increases Attack for all troops.
Icon
Icon
Levels
Level
1
Effect
5%. Increases Attack for all troops.
Level
2
Effect
10%. Increases Attack for all troops.
Level
3
Effect
15%. Increases Attack for all troops.
Level
4
Effect
20%. Increases Attack for all troops.
Level
5
Effect
25%. Increases Attack for all troops.
Name
Expert Swordsmanship
Skill type
Expedition 3
Description
Every 4 turns, all troops gain the listed damage-dealt bonus for 2 turns.
Icon
Icon
Levels
Level
1
Effect
6%. Every 4 turns, all troops gain the damage-dealt bonus for 2 turns.
Level
2
Effect
12%. Every 4 turns, all troops gain the damage-dealt bonus for 2 turns.
Level
3
Effect
18%. Every 4 turns, all troops gain the damage-dealt bonus for 2 turns.
Level
4
Effect
24%. Every 4 turns, all troops gain the damage-dealt bonus for 2 turns.
Level
5
Effect
30%. Every 4 turns, all troops gain the damage-dealt bonus for 2 turns.
Name
Natural Leader
Skill type
Talent
Description
Increases all troops’ Lethality and Health.
Icon
Icon
Levels
Level
1
Effect
3%. Increases all troops’ Lethality and Health.
Level
2
Effect
6%. Increases all troops’ Lethality and Health.
Level
3
Effect
9%. Increases all troops’ Lethality and Health.
Level
4
Effect
12%. Increases all troops’ Lethality and Health.
Level
5
Effect
15%. Increases all troops’ Lethality and Health.

See Jeronimo on the state timeline →

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