Hank

Whiteout Survival

Hank

LegendaryInfantry

Overview

Description
Hank performs two frontal slashes that temporarily reduce affected enemies’ Defense. His Expedition kit increases the army’s Lethality.
Generation
15
Variant
base

Skills

Skills
Name
Frenzied Slashes
Skill type
Exploration 1
Description
Performs 2 frontal slashes. Each deals the paired percentage of Attack as damage, and affected enemies’ Defense is reduced by the paired value for 2 seconds.
Levels
Level
1
Effect
120% per slash; 10% Defense reduction. Performs 2 frontal slashes. Each deals the paired percentage of Attack as damage, and affected enemies’ Defense is reduced by the paired value for 2 seconds.
Level
2
Effect
130% per slash; 15% Defense reduction. Performs 2 frontal slashes. Each deals the paired percentage of Attack as damage, and affected enemies’ Defense is reduced by the paired value for 2 seconds.
Level
3
Effect
140% per slash; 20% Defense reduction. Performs 2 frontal slashes. Each deals the paired percentage of Attack as damage, and affected enemies’ Defense is reduced by the paired value for 2 seconds.
Level
4
Effect
150% per slash; 25% Defense reduction. Performs 2 frontal slashes. Each deals the paired percentage of Attack as damage, and affected enemies’ Defense is reduced by the paired value for 2 seconds.
Level
5
Effect
160% per slash; 30% Defense reduction. Performs 2 frontal slashes. Each deals the paired percentage of Attack as damage, and affected enemies’ Defense is reduced by the paired value for 2 seconds.
Name
Urgent Energy
Skill type
Exploration 2
Description
When Hank falls below 50% Health, increases his Attack by the listed amount. Activates once per battle.
Levels
Level
1
Effect
10%. When Hank falls below 50% Health, increases his Attack by the amount. Activates once per battle.
Level
2
Effect
15%. When Hank falls below 50% Health, increases his Attack by the amount. Activates once per battle.
Level
3
Effect
20%. When Hank falls below 50% Health, increases his Attack by the amount. Activates once per battle.
Level
4
Effect
25%. When Hank falls below 50% Health, increases his Attack by the amount. Activates once per battle.
Level
5
Effect
30%. When Hank falls below 50% Health, increases his Attack by the amount. Activates once per battle.
Name
Recycle & Reuse
Skill type
Exploration 3
Description
Converts the listed percentage of Hank’s damage dealt into healing for himself.
Levels
Level
1
Effect
10%. Converts the percentage of Hank’s damage dealt into healing for himself.
Level
2
Effect
15%. Converts the percentage of Hank’s damage dealt into healing for himself.
Level
3
Effect
20%. Converts the percentage of Hank’s damage dealt into healing for himself.
Level
4
Effect
25%. Converts the percentage of Hank’s damage dealt into healing for himself.
Level
5
Effect
30%. Converts the percentage of Hank’s damage dealt into healing for himself.
Name
Roaring Rage
Skill type
Expedition 1
Description
Increases all friendly troops’ Lethality.
Levels
Level
1
Effect
5%. Increases all friendly troops’ Lethality.
Level
2
Effect
10%. Increases all friendly troops’ Lethality.
Level
3
Effect
15%. Increases all friendly troops’ Lethality.
Level
4
Effect
20%. Increases all friendly troops’ Lethality.
Level
5
Effect
25%. Increases all friendly troops’ Lethality.
Name
Flying Sparks
Skill type
Expedition 2
Description
Every 5 Infantry attacks, increases all friendly troops’ damage dealt and reduces their damage taken for 2 turns. Both effects use the listed percentage.
Levels
Level
1
Effect
5%. Every 5 Infantry attacks, increases all friendly troops’ damage dealt and reduces their damage taken for 2 turns. Both effects use the percentage.
Level
2
Effect
10%. Every 5 Infantry attacks, increases all friendly troops’ damage dealt and reduces their damage taken for 2 turns. Both effects use the percentage.
Level
3
Effect
15%. Every 5 Infantry attacks, increases all friendly troops’ damage dealt and reduces their damage taken for 2 turns. Both effects use the percentage.
Level
4
Effect
20%. Every 5 Infantry attacks, increases all friendly troops’ damage dealt and reduces their damage taken for 2 turns. Both effects use the percentage.
Level
5
Effect
25%. Every 5 Infantry attacks, increases all friendly troops’ damage dealt and reduces their damage taken for 2 turns. Both effects use the percentage.
Name
Raging Force
Skill type
Expedition 3
Description
Every 4 turns, increases enemy Infantry damage taken and reduces enemy Marksman damage dealt for 2 turns. Both effects use the listed percentage.
Levels
Level
1
Effect
6%. Every 4 turns, increases enemy Infantry damage taken and reduces enemy Marksman damage dealt for 2 turns. Both effects use the percentage.
Level
2
Effect
12%. Every 4 turns, increases enemy Infantry damage taken and reduces enemy Marksman damage dealt for 2 turns. Both effects use the percentage.
Level
3
Effect
18%. Every 4 turns, increases enemy Infantry damage taken and reduces enemy Marksman damage dealt for 2 turns. Both effects use the percentage.
Level
4
Effect
24%. Every 4 turns, increases enemy Infantry damage taken and reduces enemy Marksman damage dealt for 2 turns. Both effects use the percentage.
Level
5
Effect
30%. Every 4 turns, increases enemy Infantry damage taken and reduces enemy Marksman damage dealt for 2 turns. Both effects use the percentage.
Name
Steel Barricade
Skill type
Exclusive weapon: Exploration
Description
Roaring Rage’s Exploration effect: using Frenzied Slashes grants Hank a shield for 3 seconds. Listed shield strength progression: 100% / 130% / 160% / 190% / 220% of Attack.
Name
Wall of Despair
Skill type
Exclusive weapon: Expedition
Description
Roaring Rage’s Expedition effect: increases Defender Troops’ Health. Listed progression: 5% / 7.5% / 10% / 12.5% / 15%.

See Hank on the state timeline →

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