
Whiteout Survival
Gordon
Overview
- Description
- Gordon creates a toxic area that repeatedly damages enemies. In Expedition, his Lancer attacks can add damage and poison a target, reducing its damage output.
- Generation
- 7
- Variant
- base
Skills
- Skills
- Name
- Poison Blast
- Skill type
- Exploration 1
- Description
- Creates a toxic area for 3 seconds. Enemies in the area take the listed Attack-scaled damage every 0.5 seconds.
- Icon

- Levels
- Level
- 1
- Effect
- 50% per tick. Creates a toxic area for 3 seconds. Enemies in the area take the Attack-scaled damage every 0.5 seconds.
- Level
- 2
- Effect
- 55% per tick. Creates a toxic area for 3 seconds. Enemies in the area take the Attack-scaled damage every 0.5 seconds.
- Level
- 3
- Effect
- 60% per tick. Creates a toxic area for 3 seconds. Enemies in the area take the Attack-scaled damage every 0.5 seconds.
- Level
- 4
- Effect
- 65% per tick. Creates a toxic area for 3 seconds. Enemies in the area take the Attack-scaled damage every 0.5 seconds.
- Level
- 5
- Effect
- 70% per tick. Creates a toxic area for 3 seconds. Enemies in the area take the Attack-scaled damage every 0.5 seconds.
- Name
- Toxic Molotov
- Skill type
- Exploration 2
- Description
- Poisons a target for 2 seconds, dealing the paired Attack-scaled damage every 0.5 seconds and increasing the target’s damage taken by the paired amount.
- Icon

- Levels
- Level
- 1
- Effect
- 25% per tick; 5% damage taken. Poisons a target for 2 seconds, dealing the paired Attack-scaled damage every 0.5 seconds and increasing the target’s damage taken by the paired amount.
- Level
- 2
- Effect
- 27.5% per tick; 10% damage taken. Poisons a target for 2 seconds, dealing the paired Attack-scaled damage every 0.5 seconds and increasing the target’s damage taken by the paired amount.
- Level
- 3
- Effect
- 30% per tick; 15% damage taken. Poisons a target for 2 seconds, dealing the paired Attack-scaled damage every 0.5 seconds and increasing the target’s damage taken by the paired amount.
- Level
- 4
- Effect
- 32.5% per tick; 20% damage taken. Poisons a target for 2 seconds, dealing the paired Attack-scaled damage every 0.5 seconds and increasing the target’s damage taken by the paired amount.
- Level
- 5
- Effect
- 35% per tick; 25% damage taken. Poisons a target for 2 seconds, dealing the paired Attack-scaled damage every 0.5 seconds and increasing the target’s damage taken by the paired amount.
- Name
- Tolerization
- Skill type
- Exploration 3
- Description
- Increases Gordon’s Defense.
- Icon

- Levels
- Level
- 1
- Effect
- 25%. Increases Gordon’s Defense.
- Level
- 2
- Effect
- 37.5%. Increases Gordon’s Defense.
- Level
- 3
- Effect
- 50%. Increases Gordon’s Defense.
- Level
- 4
- Effect
- 62.5%. Increases Gordon’s Defense.
- Level
- 5
- Effect
- 75%. Increases Gordon’s Defense.
- Name
- Venom Infusion
- Skill type
- Expedition 1
- Description
- Every 2 Lancer attacks, deals extra Lancer damage and poisons the target for 1 turn. The poisoned target deals less damage by the paired value.
- Icon

- Levels
- Level
- 1
- Effect
- 20% extra damage; 4% less enemy damage. Every 2 Lancer attacks, deals extra Lancer damage and poisons the target for 1 turn. The poisoned target deals less damage by the paired value.
- Level
- 2
- Effect
- 40% extra damage; 8% less enemy damage. Every 2 Lancer attacks, deals extra Lancer damage and poisons the target for 1 turn. The poisoned target deals less damage by the paired value.
- Level
- 3
- Effect
- 60% extra damage; 12% less enemy damage. Every 2 Lancer attacks, deals extra Lancer damage and poisons the target for 1 turn. The poisoned target deals less damage by the paired value.
- Level
- 4
- Effect
- 80% extra damage; 16% less enemy damage. Every 2 Lancer attacks, deals extra Lancer damage and poisons the target for 1 turn. The poisoned target deals less damage by the paired value.
- Level
- 5
- Effect
- 100% extra damage; 20% less enemy damage. Every 2 Lancer attacks, deals extra Lancer damage and poisons the target for 1 turn. The poisoned target deals less damage by the paired value.
- Name
- Chemical Terror
- Skill type
- Expedition 2
- Description
- Every 3 turns, increases friendly Lancer damage dealt and reduces all enemy troops’ damage dealt for 1 turn by the paired values.
- Icon

- Levels
- Level
- 1
- Effect
- 30% Lancer damage; 6% less enemy damage. Every 3 turns, increases friendly Lancer damage dealt and reduces all enemy troops’ damage dealt for 1 turn by the paired values.
- Level
- 2
- Effect
- 60% Lancer damage; 12% less enemy damage. Every 3 turns, increases friendly Lancer damage dealt and reduces all enemy troops’ damage dealt for 1 turn by the paired values.
- Level
- 3
- Effect
- 90% Lancer damage; 18% less enemy damage. Every 3 turns, increases friendly Lancer damage dealt and reduces all enemy troops’ damage dealt for 1 turn by the paired values.
- Level
- 4
- Effect
- 120% Lancer damage; 24% less enemy damage. Every 3 turns, increases friendly Lancer damage dealt and reduces all enemy troops’ damage dealt for 1 turn by the paired values.
- Level
- 5
- Effect
- 150% Lancer damage; 30% less enemy damage. Every 3 turns, increases friendly Lancer damage dealt and reduces all enemy troops’ damage dealt for 1 turn by the paired values.
- Name
- Toxic Release
- Skill type
- Expedition 3
- Description
- Every 4 turns, increases enemy Infantry damage taken and reduces enemy Marksman damage dealt for 2 turns.
- Icon

- Levels
- Level
- 1
- Effect
- 6% Infantry damage taken; 6% less Marksman damage. Every 4 turns, increases enemy Infantry damage taken and reduces enemy Marksman damage dealt for 2 turns.
- Level
- 2
- Effect
- 12% Infantry damage taken; 12% less Marksman damage. Every 4 turns, increases enemy Infantry damage taken and reduces enemy Marksman damage dealt for 2 turns.
- Level
- 3
- Effect
- 18% Infantry damage taken. Every 4 turns, increases enemy Infantry damage taken and reduces enemy Marksman damage dealt for 2 turns.
- Level
- 4
- Effect
- 24% Infantry damage taken; 24% less Marksman damage. Every 4 turns, increases enemy Infantry damage taken and reduces enemy Marksman damage dealt for 2 turns.
- Level
- 5
- Effect
- 30% Infantry damage taken; 30% less Marksman damage. Every 4 turns, increases enemy Infantry damage taken and reduces enemy Marksman damage dealt for 2 turns.
- Name
- Potion #1325
- Skill type
- Exclusive weapon: Exploration
- Description
- Bonecrux Venom’s Exploration effect: increases Gordon’s damage dealt by 25% and reduces poisoned targets’ Attack by 15% at skill level 5.
- Icon

- Levels
- Level
- 5
- Effect
- Bonecrux Venom’s Exploration effect: increases Gordon’s damage dealt by 25% and reduces poisoned targets’ Attack by 15% at skill level 5.
- Name
- Bio Assault
- Skill type
- Exclusive weapon: Expedition
- Description
- Bonecrux Venom’s Expedition effect: increases Rally Squad Lethality by 15% at skill level 5.
- Icon

- Levels
- Level
- 5
- Effect
- Bonecrux Venom’s Expedition effect: increases Rally Squad Lethality by 15% at skill level 5.
See Gordon on the state timeline →
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Lancer