About This Game
Turn miniature rooms and street scenes to uncover the clues hidden behind their walls. The Almost Gone presents its world as linked dioramas, making a change of viewpoint part of the puzzle rather than simply a way to admire the scenery. Examine objects, collect useful items, and connect details across neighbouring spaces to open the route forward. Everyday interiors gradually reveal a family history through memories and environmental clues, following a young protagonist caught between life and death. Five chapters move from a seemingly ordinary home into increasingly unsettling locations. The emphasis is on observation and inventory puzzles, with a dark story about family trauma beneath the pastel presentation.
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