About This Game
Untangle interlocking hooks by retracting them in an order that leaves each piece a clear path. A line that looks free from one angle may catch on another hook hidden behind it, so the sequel's three-dimensional puzzles ask you to rotate the structure and inspect how its parts overlap. Later mechanisms let you change a wire's path, adding another question before every press: which connection will actually move, and what needs to be removed first? Each board is a self-contained sequence of dependencies rather than a test of reaction speed. There are no timers, scores, or written instructions, with new interactions introduced through the puzzles themselves.
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