About This Game
Grow a drifting mote by absorbing smaller bodies while avoiding anything large enough to consume you. Movement costs the same mass you need to survive: ejecting matter provides thrust, but an aggressive chase can leave you smaller than your intended meal. Inertia makes braking and course corrections part of the calculation, encouraging short bursts followed by controlled drifting. Across 72 mobile levels, open fields give way to gravitational systems, repulsors, antimatter and rivals that actively compete for food. You can slow time to judge a dangerous approach or speed through a quiet stretch, then revisit level types with randomized arrangements in Arcade mode.
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