
Hero Wars: Alliance
Wodryn
Overview
- Description
- Wodryn is a Nature tank whose Oak Bark links cleansing, energy gain and critical-hit support. His ally effects are position-sensitive: Bark Renewal, Deepwood Might and Unbowed Oak protect or strengthen allies behind him. Damage reduction is chance-based and depends on each recipient's critical-hit chance, so it should not be treated as a permanent shield.
Source: https://hwa.nexters.com/news-hub/wodryns-season/everything-about-wodryn
Source checked: 3 November 2026. Four base-skill summaries; relic upgrades excluded. Exact numerical scaling and current game-client equivalence are not verified. - Faction
- Nature
Skills
- Skills
- Name
- Crown of Wrath
- Skill type
- Base skill 1
- Description
- An overhead zone hits every enemy beneath it once per second for six seconds; those hits cannot be dodged.
- Name
- Bark Renewal
- Skill type
- Base skill 2
- Description
- Cleanses Wodryn and allies behind him, then heals only him. Each cleared effect adds one Oak Bark layer; bark grants bonus energy when he takes damage.
- Name
- Deepwood Might
- Skill type
- Base skill 3
- Description
- Spends two Oak Bark layers to raise critical-hit chance for allies behind him for nine seconds. Removed layers also increase his own chance until battle end.
- Name
- Unbowed Oak
- Skill type
- Base skill 4
- Description
- Wodryn and allies behind him can take reduced damage; each recipient's own critical-hit chance determines the trigger probability.
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