
Hero Wars: Alliance
Markus
Overview
- Description
- Markus is an Honor tank reworked into a Strength-based protector. He combines healing and damage protection with a frontal stun. After death he can temporarily keep supporting allies as a spirit that skills cannot target, absorbing part of their incoming damage while continuing to cast.
Source: https://hwa.nexters.com/news-hub-news/news-hub-2/markus-rework
Source checked: 4 November 2026. The official English rework article describes all four abilities by number. Skill headings below are editorial descriptions, not verified in-game names. Exact formulas, protection and spirit durations, and current game-client equivalence are unverified. - Faction
- Honor
Skills
- Skills
- Name
- Skill 1: Ally protection
- Skill type
- Base skill 1 (editorial heading)
- Description
- Heals the most injured ally and protects that ally from damage.
- Name
- Skill 2: Damage and healing
- Skill type
- Base skill 2 (editorial heading)
- Description
- Damages enemies and heals allies in front of and behind him. The announcement describes percentage healing based on allies’ maximum Health.
- Name
- Skill 3: Frontal stun
- Skill type
- Base skill 3 (editorial heading)
- Description
- Damages the nearest enemies in front of him and stuns them for 3 seconds.
- Name
- Skill 4: Spirit protection
- Skill type
- Base skill 4 (editorial heading)
- Description
- Temporarily becomes a spirit after death, absorbing part of the damage taken by allies while continuing to use his skills. The spirit cannot be targeted by any skills.
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