Leonel

Hero Wars: Alliance

Leonel

Warrior

Overview

Description
Leonel is a Nature warrior built around critical hits and energy pressure. He strikes from behind enemy lines without being targeted while his first skill is active. He boosts his own critical chance and that of the ally with the highest physical attack; shielded enemies face extra damage and, once learned, his energy-burning mark.

Source: https://hwa.nexters.com/ru/news-hub-news/realm/everything-about-leonel
Source checked: 4 November 2026. Four base-skill summaries translated from official Russian material. English skill headings are editorial translations, not verified in-game names. Relic upgrades are excluded. Exact numerical scaling and current game-client equivalence are unverified. Being untargetable does not imply immunity to all damage; mark stacking and refresh rules are unspecified.
Faction
Nature

Skills

Skills
Name
Blades of Shadow
Skill type
Base skill 1 (translated name)
Description
Disappears into shadows, striking from behind enemies with progressively stronger hits; enemy skills and attacks cannot target him while active.
Name
Predator’s Leap
Skill type
Base skill 2 (translated name)
Description
Strikes twice. Shielded enemies take greater damage and receive his fourth-skill mark if that ability has been learned.
Name
Royal Roar
Skill type
Base skill 3 (translated name)
Description
Raises critical-hit chance for Leonel and the ally with the highest physical attack.
Name
Mark of Fate
Skill type
Base skill 4 (translated name)
Description
Critical attacks apply an energy-burning mark. A higher critical-damage multiplier strengthens it; repeated applications are possible.

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