
Hero Wars: Alliance
Dorian
Overview
- Description
- Dorian is a Chaos healer whose aura grants vampirism to nearby allies. Its aura continues after his defeat, but allies outside its range do not receive the bonus. Battlefield size varies between modes, potentially changing aura coverage. Glowing circles beneath allies show who is covered. The rework advises keeping his fourth skill at or above his teammates' levels.
Source: https://hwa.nexters.com/news-hub/news/dorians-rework-relic
Aura behavior: https://support-hwa.nexters.com/hc/en-us/articles/12606648312082-Combat-System-FAQ
Source checked: 3 November 2026. Four base-skill summaries; relic upgrades excluded. Exact numerical scaling and current game-client equivalence are not verified. - Faction
- Chaos
Skills
- Skills
- Name
- Fountain of Blood
- Skill type
- Base skill 1
- Description
- Applies a seven-second effect to the nearest enemy; allied hits heal using Dorian’s stats. If that enemy dies before expiry, it transfers to the nearest enemy. If the effect is still active, another use selects a different target.
- Name
- Ancestors' Amulet
- Skill type
- Base skill 2
- Description
- Sacrifices current health to heal allies and increase their maximum health, with both benefits scaling from Dorian’s stats.
- Name
- Wings of Night
- Skill type
- Base skill 3
- Description
- Bats attack all enemies and heal every ally.
- Name
- Blood Seal
- Skill type
- Base skill 4
- Description
- The aura retains vampirism, now fixed rather than growing with skill upgrades; the skill should remain at least as high-level as his teammates. The rework graphic calls this Blood Seal; the official Combat System FAQ calls it Initiation.
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