About This Game
Pilot an experimental hovercraft through elevated circuits where maintaining speed depends on more than taking the shortest line. Repulze begins with time-trial challenges built around energy gates, then adds magnetic fields, barriers, upgrades, and eventually armed opponents. Touch or tilt steering lets you guide the craft through narrow corners while deciding when to spend boost and when to concentrate on avoiding the walls. Its three phases change the demands of each run rather than simply replacing the scenery: later events introduce plasma cannons and rockets alongside the original racing challenges. Seven hovercraft and 24 tracks provide different combinations of handling, obstacles, and objectives.
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