Throws a small cactus that bursts into outward-flying spikes. Think about both the initial projectile and the directions of the fragments when aiming around an opponent's escape route.
Super1 options
Artwork unavailableSTICK AROUND!Details
Throws a grenade that creates a damaging, slowing area. Place it where the enemy needs to pass or stand, then use the restricted movement to make the following attack easier to connect.
Gadgets2 options
POPPING PINCUSHIONDetails
Fires an aimed wave of needles. Line up the wave deliberately instead of relying on the older all-around burst behavior.
LIFE PLANTDetails
Throws a cactus that can provide cover. When destroyed, it heals nearby teammates, so its placement determines both what it blocks and who can benefit.
Star Powers2 options
FERTILIZEDetails
Heals Spike based on damage dealt by his Super. Place the area where enemies must remain or cross; an empty Super does not provide the same recovery opportunity.
CURVEBALLDetails
Changes the cactus grenade's scattered spikes to curved paths. Account for that altered pattern when covering an enemy's escape route.
Hypercharge1 options
BLOOMING SEASONDetails
Enlarges the area covered by Stick Around! during Hypercharge. The wider zone can deny more space, but its usefulness still depends on placing it across a relevant route or contested position.
Traits0 options
The options below may not be a complete list.
No options are available here yet.
Gears6 options
DAMAGEDetails
Increases damage while the Brawler is below half health. The extra pressure is conditional, not a reason to remain in a losing exchange.
GADGET COOLDOWNDetails
Reduces the wait between Gadget uses. Choose it when repeated access to the selected Gadget meaningfully supports the fight.
HEALTHDetails
Improves health recovery. Leave enough room for natural recovery to begin instead of expecting the Gear to erase damage during continued attacks.
SHIELDDetails
Adds a consumable shield that recovers while the Brawler is at full health. Preserve recovery time between fights to restore the extra protection.
SPEEDDetails
Increases movement speed in bushes. Its value depends on having useful bush routes rather than simply equipping it on an open map.
VISIONDetails
Briefly reveals hidden opponents after you damage them. It helps track targets entering bushes, but does not reveal invisibility granted by abilities.
Buffies3 options
Artwork unavailableSpike — Gadget BuffieDetails
If unlocked and the related ability is usable, this automatic upgrade modifies the selected Gadget. It is not an additional equipment choice. POPPING PINCUSHION: Repeated needle hits on the same target can briefly root that enemy. LIFE PLANT: The destroyed cactus also damages and pushes away nearby enemies.
POPPING PINCUSHION
Repeated needle hits on the same target can briefly root that enemy.
Applies to POPPING PINCUSHION.
LIFE PLANT
The destroyed cactus also damages and pushes away nearby enemies.
Applies to LIFE PLANT.
Modifies POPPING PINCUSHION
Modifies LIFE PLANT
Artwork unavailableSpike — Hyper BuffieDetails
If unlocked and the related ability is usable, this automatic upgrade modifies the character's Hypercharge. It is not an additional equipment choice. BLOOMING SEASON: Makes the main-attack cactus grenade burst twice during Hypercharge.
BLOOMING SEASON
Makes the main-attack cactus grenade burst twice during Hypercharge.
Applies to BLOOMING SEASON.
Modifies BLOOMING SEASON
Artwork unavailableSpike — Star BuffieDetails
If unlocked and the related ability is usable, this automatic upgrade modifies the selected Star Power. It is not an additional equipment choice. FERTILIZE: Makes Spike's Super projectile travel faster. CURVEBALL: Extends the reach of the curved spikes.
Spike threatens both the initial cactus projectile and the fragments it scatters. His slowing Super helps cover a route or contested position, creating better angles for the next attack. Plan around fragment paths and enemy movement; placing a large area in unused space provides little pressure.