Fires a long-range shot that gains damage as it travels. Keep enough distance to benefit from that scaling, and use accurate shots to discourage an approach rather than waiting for an opponent to reach close range.
Super1 options
Artwork unavailablePOPPIN'Details
Jumps away and leaves live grenades behind. It can separate Piper from a close attacker, but the landing still needs a safe firing lane or retreat route.
Gadgets2 options
AUTO AIMERDetails
Fires a defensive shot toward the nearest enemy and pushes them away. Use the breathing room to reposition instead of staying beside the approaching opponent.
HOMEMADE RECIPEDetails
Makes Piper's next main attack home toward enemies. Start with a clear firing opportunity; the adjustment does not replace choosing a sensible target and angle.
Star Powers2 options
AMBUSHDetails
Adds damage to attacks fired while Piper is hidden in a bush, with the largest bonus at long range. Preserve a useful firing angle rather than any bush at all.
SNAPPY SNIPINGDetails
Restores some ammunition when Piper lands a main attack. Accurate follow-up shots sustain pressure; misses do not earn the reload benefit.
Hypercharge1 options
BOPPIN'Details
Makes Piper depart faster with additional bombs and destroy terrain on landing. Account for both ends of the jump: the landing changes the cover around her next position, not just where the initial explosives were left.
Traits0 options
The options below may not be a complete list.
No options are available here yet.
Gears6 options
DAMAGEDetails
Increases damage while the Brawler is below half health. The extra pressure is conditional, not a reason to remain in a losing exchange.
GADGET COOLDOWNDetails
Reduces the wait between Gadget uses. Choose it when repeated access to the selected Gadget meaningfully supports the fight.
HEALTHDetails
Improves health recovery. Leave enough room for natural recovery to begin instead of expecting the Gear to erase damage during continued attacks.
SHIELDDetails
Adds a consumable shield that recovers while the Brawler is at full health. Preserve recovery time between fights to restore the extra protection.
SPEEDDetails
Increases movement speed in bushes. Its value depends on having useful bush routes rather than simply equipping it on an open map.
VISIONDetails
Briefly reveals hidden opponents after you damage them. It helps track targets entering bushes, but does not reveal invisibility granted by abilities.
Piper rewards accurate shots from long range, where her main attack becomes more damaging. Her jumping Super provides an escape from close pressure and changes where she can establish the next firing lane. Preserve distance and useful cover; remaining near an approaching enemy wastes the advantage her weapon is designed to create.