While unattached, claws nearby enemies in a cone. Use the short-range attack only when Kit can connect safely, and remember that attaching to a teammate changes the attack rather than simply extending the claw's reach.
Artwork unavailableYARN BALLSDetails
Throws exploding yarn balls while Kit is attached to a friendly Brawler. Use the attack's reach from the ally's position, and keep track of when the attachment ends so Kit is not left expecting the same weapon afterward.
Super1 options
Artwork unavailableCARRY MEDetails
Jumps onto another Brawler, healing an ally or disabling and damaging an enemy over time. While attached to an ally, activate Super again to detach with a short dash and return to Kit’s normal form.
Gadgets2 options
CARDBOARD BOXDetails
Makes Kit invisible in a box and accelerates his Super charging while stationary. Choose a safe pause without losing track of nearby enemies.
CHEESEBURGERDetails
Heals Kit and the friendly Brawler he is riding. Use it when both can benefit from the recovery during the attachment.
Star Powers2 options
POWER HUNGRYDetails
Increases the benefit Kit receives from Power Cubes. Its value depends on playing a mode where those cubes are available.
OVERLY ATTACHEDDetails
Extends Kit's attachment to a friendly Brawler. Coordinate the longer support window and prepare for the moment Kit becomes separate again.
Hypercharge1 options
MAKING BISCUITSDetails
Against an enemy, stuns the target while leaving Kit free to move and attack rather than attached. On an ally, increases healing and the range of his yarn-ball attacks. These are different outcomes based on the target, not two effects applied to every cast.
Traits1 options
The options below may not be a complete list.
Artwork unavailableTimeDetails
The Super charges automatically over time. Use the waiting period to improve position rather than treating the charge as immediate.
Gears6 options
DAMAGEDetails
Increases damage while the Brawler is below half health. The extra pressure is conditional, not a reason to remain in a losing exchange.
GADGET COOLDOWNDetails
Reduces the wait between Gadget uses. Choose it when repeated access to the selected Gadget meaningfully supports the fight.
HEALTHDetails
Improves health recovery. Leave enough room for natural recovery to begin instead of expecting the Gear to erase damage during continued attacks.
SHIELDDetails
Adds a consumable shield that recovers while the Brawler is at full health. Preserve recovery time between fights to restore the extra protection.
SPEEDDetails
Increases movement speed in bushes. Its value depends on having useful bush routes rather than simply equipping it on an open map.
VISIONDetails
Briefly reveals hidden opponents after you damage them. It helps track targets entering bushes, but does not reveal invisibility granted by abilities.
Kit can fight independently or attach to a teammate, changing his attack and support role. Choose an ally whose position lets the attachment contribute, and prepare for the return to independent movement. Jumping into a crowded fight without a clear purpose can leave both Kit and his partner under pressure.