Edgar

Brawl Stars

Edgar

EpicAssassin

Character kit

Edgar

Explore abilities and upgrades.

Basic attack1 options
Artwork unavailableFIGHT CLUBDetails

Delivers fast close-range punches that heal Edgar when they connect. Sustained contact matters to both damage and survival, but the healing does not help if the target stays out of punching range.

Super1 options
Artwork unavailableVAULTDetails

Jumps over obstacles and grants a temporary movement-speed boost after landing. It charges over time. Use the jump to create a favorable close-range exchange or escape, not just because its meter has become ready.

Gadgets2 options
LET'S FLYDetails

Uses Edgar's scarf to catch the closest enemy Brawler and jump behind them, or pull him toward a wall. Check the likely destination before committing.

HARDCOREDetails

Grants a shield that gradually weakens. Activate it close to the moment of danger so less of the protection expires before the fight.

Star Powers2 options
HARD LANDINGDetails

Adds landing damage to Edgar's Super and Let's Fly, with greater damage on a direct hit. Aim the arrival rather than simply landing somewhere near the fight.

FISTICUFFSDetails

Increases the healing Edgar receives from dealing damage. It rewards staying connected during a favorable exchange, not taking damage before reaching attack range.

Hypercharge1 options
OUTBURSTDetails

Adds faster charging and reloading after Edgar uses his Super. The window supports continued pressure once he lands, but does not remove the risk of jumping into opponents who can keep him away.

Traits1 options

The options below may not be a complete list.

Artwork unavailableTimeDetails

The Super charges automatically over time. Use the waiting period to improve position rather than treating the charge as immediate.

Gears6 options
DAMAGEDetails

Increases damage while the Brawler is below half health. The extra pressure is conditional, not a reason to remain in a losing exchange.

GADGET COOLDOWNDetails

Reduces the wait between Gadget uses. Choose it when repeated access to the selected Gadget meaningfully supports the fight.

HEALTHDetails

Improves health recovery. Leave enough room for natural recovery to begin instead of expecting the Gear to erase damage during continued attacks.

SHIELDDetails

Adds a consumable shield that recovers while the Brawler is at full health. Preserve recovery time between fights to restore the extra protection.

SPEEDDetails

Increases movement speed in bushes. Its value depends on having useful bush routes rather than simply equipping it on an open map.

VISIONDetails

Briefly reveals hidden opponents after you damage them. It helps track targets entering bushes, but does not reveal invisibility granted by abilities.

Buffies3 options
Artwork unavailableEdgar — Gadget BuffieDetails

If unlocked and the related ability is usable, this automatic upgrade modifies the selected Gadget. It is not an additional equipment choice. LET'S FLY: Successfully catching a Brawler or wall also grants Edgar a temporary speed boost. HARDCORE: Adds brief immunity to crowd control alongside the shield.

LET'S FLY
Successfully catching a Brawler or wall also grants Edgar a temporary speed boost.

Applies to LET'S FLY.

HARDCORE
Adds brief immunity to crowd control alongside the shield.

Applies to HARDCORE.

  • Modifies LET'S FLY
  • Modifies HARDCORE
Artwork unavailableEdgar — Hyper BuffieDetails

If unlocked and the related ability is usable, this automatic upgrade modifies the character's Hypercharge. It is not an additional equipment choice. OUTBURST: Adds two longer-reaching, weaker scarf punches to each main attack during Hypercharge.

OUTBURST
Adds two longer-reaching, weaker scarf punches to each main attack during Hypercharge.

Applies to OUTBURST.

  • Modifies OUTBURST
Artwork unavailableEdgar — Star BuffieDetails

If unlocked and the related ability is usable, this automatic upgrade modifies the selected Star Power. It is not an additional equipment choice. HARD LANDING: A direct landing hit also charges Edgar's Super. FISTICUFFS: Defeating an enemy Brawler immediately restores part of Edgar's maximum health.

HARD LANDING
A direct landing hit also charges Edgar's Super.

Applies to HARD LANDING.

FISTICUFFS
Defeating an enemy Brawler immediately restores part of Edgar's maximum health.

Applies to FISTICUFFS.

  • Modifies HARD LANDING
  • Modifies FISTICUFFS

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Overview

Description
Edgar relies on reaching close range, where repeated attacks can also restore health. His jump, and an equipped scarf Gadget, offer ways to enter, but the landing must support a fight he can sustain. Check enemy ammunition and support before committing; access to a target does not guarantee a favorable exchange.
Variant
base
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