Cycles through volleys containing progressively more bells before starting the sequence again. Keep track of the next spread: a narrow opening volley and a wider later volley reward different angles and distances.
Super5 options
Artwork unavailableCANDY POPPERDetails
Throws an explosive sweet that damages enemies, knocks them back and destroys cover. This is one possible Super outcome, not a separate loadout choice. Aim where the blast can matter without removing cover your own team still needs.
Artwork unavailableJAWBREAKERDetails
Fires a hard candy that stuns a target it hits. This is one possible Super outcome. Use the control window to set up a follow-up rather than treating its damage as interchangeable with Candy Popper.
Artwork unavailableSALMIAKKIDetails
Sprays a cone that poisons enemies, dealing damage over time. This is one possible Super outcome. Position for useful coverage before activating it rather than expecting the effect to behave like a single long-range projectile.
Artwork unavailablePOP ROCKSDetails
Creates an area of damaging, slowing candy on the ground. This is one possible Super outcome. Place it across a route opponents need to use; its pressure depends on them entering or remaining in the area.
Artwork unavailableSTRONG MINTDetails
Heals Chester over time. This is one possible Super outcome, focused on recovery rather than direct enemy damage. Leave enough time and space for the healing to help instead of assuming it instantly reverses every losing exchange.
Gadgets2 options
SPICY DICEDetails
Replaces Chester's current Super with a different random one. Reroll only when another outcome is worth giving up the option already available.
CANDY BEANSDetails
Grants Chester a random temporary buff. Recognize the result and adapt the next exchange instead of planning around a guaranteed benefit.
Star Powers2 options
SINGLE BELL'O'MANIADetails
Strengthens the first bell in Chester's main-attack sequence. Keep track of the sequence so the single-bell opening is not mistaken for his usual multi-projectile burst.
SNEAK PEEKDetails
Shows Chester which Super will come next. Use the information to plan around the coming outcome rather than assuming every Super serves the same purpose.
Hypercharge1 options
CRUNCHY, CHEWY, GOOEYDetails
Combines an exploding sweet, a poison cloud and a lingering slowing area into one Super. Aim where the initial hit and the remaining area effects can both matter; it is not a combination of every possible random Super outcome.
Traits1 options
The options below may not be a complete list.
Artwork unavailableJACK IN THE BOXDetails
Chester receives a random Super type that changes after use. Check which outcome is currently available before committing to a fight. This describes the outcome system, not a promise that the Super starts fully charged.
Gears6 options
DAMAGEDetails
Increases damage while the Brawler is below half health. The extra pressure is conditional, not a reason to remain in a losing exchange.
GADGET COOLDOWNDetails
Reduces the wait between Gadget uses. Choose it when repeated access to the selected Gadget meaningfully supports the fight.
HEALTHDetails
Improves health recovery. Leave enough room for natural recovery to begin instead of expecting the Gear to erase damage during continued attacks.
SHIELDDetails
Adds a consumable shield that recovers while the Brawler is at full health. Preserve recovery time between fights to restore the extra protection.
SPEEDDetails
Increases movement speed in bushes. Its value depends on having useful bush routes rather than simply equipping it on an open map.
VISIONDetails
Briefly reveals hidden opponents after you damage them. It helps track targets entering bushes, but does not reveal invisibility granted by abilities.
Chester cycles through different bell volleys and receives one of several random Supers. Recognize the available outcome before choosing the next engagement: damage, control and recovery call for different timing. Flexibility is his strength, but planning around a Super he does not currently have can leave him without the needed answer.