Brings his broom down to strike enemies ahead. Position the swing so an approaching opponent remains in its path; committing from outside its reach leaves Ash exposed without making the hit connect.
Super1 options
Artwork unavailableLITTLE HELPERSDetails
Releases robotic rats that chase opponents and explode on contact. Their hits deal damage and increase Ash's Rage. Send them toward a reachable enemy, then use the pressure to move in rather than leaving the rats unsupported.
Gadgets2 options
CHILL PILLDetails
Converts Ash's Rage into healing, with more recovery at higher Rage. Decide whether immediate survival is worth giving up that fighting strength.
ROTTEN BANANADetails
Trades some of Ash's health for an immediate Rage increase. Use the power only when enough health remains to survive the resulting exchange.
Star Powers2 options
FIRST BASHDetails
Builds additional Rage when Ash lands an attack with full ammunition. Prepare the opening hit so it helps establish momentum.
MAD AS HECKDetails
Improves Ash's reload increasingly as his Rage rises. Keep pressure while enraged without taking unnecessary damage merely to preserve aggression.
Hypercharge1 options
RAT KINGDetails
Adds more rats to the Super. The larger group gives opponents more threats to clear, but a well-placed area attack can still remove the helpers; choose the release angle with their route in mind.
Traits1 options
The options below may not be a complete list.
Artwork unavailableDamageDetails
Taking damage contributes to Super charge. The extra charge does not make absorbing unnecessary attacks a safe plan.
Gears7 options
DAMAGEDetails
Increases damage while the Brawler is below half health. The extra pressure is conditional, not a reason to remain in a losing exchange.
GADGET COOLDOWNDetails
Reduces the wait between Gadget uses. Choose it when repeated access to the selected Gadget meaningfully supports the fight.
HEALTHDetails
Improves health recovery. Leave enough room for natural recovery to begin instead of expecting the Gear to erase damage during continued attacks.
SHIELDDetails
Adds a consumable shield that recovers while the Brawler is at full health. Preserve recovery time between fights to restore the extra protection.
SPEEDDetails
Increases movement speed in bushes. Its value depends on having useful bush routes rather than simply equipping it on an open map.
SUPER CHARGEDetails
Increases the rate of Super charging. Use the earlier Super opportunity deliberately rather than treating it as an automatic advantage.
VISIONDetails
Briefly reveals hidden opponents after you damage them. It helps track targets entering bushes, but does not reveal invisibility granted by abilities.
Ash builds Rage through fighting, improving his ability to pressure enemies as the exchange develops. His robotic rats can split attention and help create contact. Manage health alongside Rage; taking damage solely to gain aggression can leave too little time to use the stronger state.