Projects a stream of flame toward her aim. Track the opponent while firing and avoid exhausting the stream against cover or empty space, so Amber still has pressure available when the enemy enters a useful angle.
Super1 options
Artwork unavailableTORCH 'EM!Details
Throws fire fluid that Amber can ignite with her main attack. Position the spill where burning it can threaten enemies or remove useful bushes, and decide whether to ignite immediately or keep the area as a threat.
Gadgets2 options
FIRE STARTERSDetails
Summons a barrel that spills oil when destroyed. Place it where the resulting oil can affect an important route or fighting position.
DANCING FLAMESDetails
Creates flames that orbit Amber and damage enemies they touch. Manage the spacing so an opponent crosses a flame's path rather than assuming all nearby enemies are hit.
Star Powers2 options
WILD FLAMESDetails
Makes Super oil attach to enemy Brawlers, who leave an oil trail as they move. Their escape route can become another place Amber threatens to ignite.
SCORCHIN' SIPHONDetails
Restores some of Amber's ammunition when an enemy takes damage from burning oil, not her main attack. Ignite useful oil areas to support continued pressure.
Hypercharge1 options
OIL SPILLDetails
Enlarges the oil spill and lets it keep burning after ignition. It increases the area and persistence of the hazard, rather than turning every ordinary flame attack into a separate oil puddle.
Traits0 options
The options below may not be a complete list.
No options are available here yet.
Gears6 options
DAMAGEDetails
Increases damage while the Brawler is below half health. The extra pressure is conditional, not a reason to remain in a losing exchange.
GADGET COOLDOWNDetails
Reduces the wait between Gadget uses. Choose it when repeated access to the selected Gadget meaningfully supports the fight.
HEALTHDetails
Improves health recovery. Leave enough room for natural recovery to begin instead of expecting the Gear to erase damage during continued attacks.
SHIELDDetails
Adds a consumable shield that recovers while the Brawler is at full health. Preserve recovery time between fights to restore the extra protection.
SPEEDDetails
Increases movement speed in bushes. Its value depends on having useful bush routes rather than simply equipping it on an open map.
VISIONDetails
Briefly reveals hidden opponents after you damage them. It helps track targets entering bushes, but does not reveal invisibility granted by abilities.
Buffies3 options
Artwork unavailableAmber — Gadget BuffieDetails
If unlocked and the related ability is usable, this automatic upgrade modifies the selected Gadget. It is not an additional equipment choice. FIRE STARTERS: Allows Amber to keep more oil barrels placed at the same time. DANCING FLAMES: Adds a movement-speed boost and contact damage while Amber is covered in flames.
FIRE STARTERS
Allows Amber to keep more oil barrels placed at the same time.
Applies to FIRE STARTERS.
DANCING FLAMES
Adds a movement-speed boost and contact damage while Amber is covered in flames.
Applies to DANCING FLAMES.
Modifies FIRE STARTERS
Modifies DANCING FLAMES
Artwork unavailableAmber — Hyper BuffieDetails
If unlocked and the related ability is usable, this automatic upgrade modifies the character's Hypercharge. It is not an additional equipment choice. OIL SPILL: Main attacks apply a burning effect during Hypercharge.
OIL SPILL
Main attacks apply a burning effect during Hypercharge.
Applies to OIL SPILL.
Modifies OIL SPILL
Artwork unavailableAmber — Star BuffieDetails
If unlocked and the related ability is usable, this automatic upgrade modifies the selected Star Power. It is not an additional equipment choice. WILD FLAMES: Increases Amber's movement speed near oil. SCORCHIN' SIPHON: Extends the duration of the burning effect.
Amber sustains fire with a continuous stream and uses oil to extend pressure across the ground. Position oil where opponents need to move, then decide when ignition will matter. Managing ammunition and distance is important: holding fire at an escaping target can empty the weapon without securing useful damage.