Brawl Stars

Make the choices. Explain the plan.

A useful build is more than a set of icons. Tell other players when it works and how to play it.

Choose a character to check its reviewed build options. Changing character starts a new form and does not save the current one.

You can explore and preview without an account. Sign in in a new tab, then return here and press Save. Your current form stays open.

1. Give your build a purpose

Mode and map are optional. Leave them blank for a general build. Historical maps may not be in the current rotation.

Choose your setup

Rico

Choose an option for each slot.

Gadget Required to publishNot selected
Gadget
Inspect MULTIBALL LAUNCHER

Deploys a vending machine that releases projectiles in all directions when destroyed. Its Gadget Buffie lets Rico load more projectiles by shooting the machine. Consider where the eventual burst will travel before spending ammunition to strengthen it.

Inspect MULTIBALL

Fires a large gumball that splits into smaller projectiles on hitting a wall or enemy Brawler. Its Gadget Buffie makes the projectiles slow enemies. Aim around the split location; this is an offensive projectile tool, not the former bounce-healing Gadget.

Star Power Required to publishNot selected
Star Power
Inspect SUPER BOUNCY

Adds damage to main-attack and Super bullets after their first bounce. Its Star Buffie adds Super charge from bounced hits. Use the wall angle when it helps you connect; forcing a ricochet is not worthwhile if a reliable direct shot is available.

Inspect ROBO RETREAT

Increases Rico's movement speed at low health. Its Star Buffie strengthens the speed bonus as health falls further. Use that movement to escape pressure or find another angle, not as a reason to stay exposed while nearly defeated.

Gear 1 Required to publishNot selected
Gear 1
Inspect DAMAGE

Increases damage while the Brawler is below half health. The extra pressure is conditional, not a reason to remain in a losing exchange.

Inspect GADGET COOLDOWN

Reduces the wait between Gadget uses. Choose it when repeated access to the selected Gadget meaningfully supports the fight.

Inspect HEALTH

Improves health recovery. Leave enough room for natural recovery to begin instead of expecting the Gear to erase damage during continued attacks.

Inspect SHIELD

Adds a consumable shield that recovers while the Brawler is at full health. Preserve recovery time between fights to restore the extra protection.

Inspect SPEED

Increases movement speed in bushes. Its value depends on having useful bush routes rather than simply equipping it on an open map.

Inspect VISION

Briefly reveals hidden opponents after you damage them. It helps track targets entering bushes, but does not reveal invisibility granted by abilities.

Gear 2 Required to publishNot selected
Gear 2
Inspect DAMAGE

Increases damage while the Brawler is below half health. The extra pressure is conditional, not a reason to remain in a losing exchange.

Inspect GADGET COOLDOWN

Reduces the wait between Gadget uses. Choose it when repeated access to the selected Gadget meaningfully supports the fight.

Inspect HEALTH

Improves health recovery. Leave enough room for natural recovery to begin instead of expecting the Gear to erase damage during continued attacks.

Inspect SHIELD

Adds a consumable shield that recovers while the Brawler is at full health. Preserve recovery time between fights to restore the extra protection.

Inspect SPEED

Increases movement speed in bushes. Its value depends on having useful bush routes rather than simply equipping it on an open map.

Inspect VISION

Briefly reveals hidden opponents after you damage them. It helps track targets entering bushes, but does not reveal invisibility granted by abilities.

Hypercharge OptionalNone (optional)
Hypercharge

You can leave this slot empty.

Lets the Super's projectiles travel farther after bouncing. Plan the rebound route before firing; the added reach is most useful when the walls guide the burst through relevant space.

2. Explain how to use it

Public and link-accessible builds need at least 80 characters of explanation, not counting spaces or line breaks. Plain text only; paragraphs are preserved.

3. Preview and choose who can see it

Drafts can be incomplete. Public and unlisted builds must satisfy every required slot and rule. Unlisted is not confidential: anyone holding the link can read it. Saving an unlisted build replaces its old link; copy the new link after saving.

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