WARPIN' TIMESelectInspect WARPIN' TIME Ends Nani's Super and teleports her to Peep's last location. Check the destination before trading a safe firing position for a close-range arrival.
RETURN TO SENDERSelectInspect RETURN TO SENDER Returns a large share of the next incoming enemy hit during a short window. Time it against a meaningful attack rather than spending it on small incidental damage.
AUTOFOCUSSelectInspect AUTOFOCUS Increases Peep's damage with the distance travelled. Plan a controllable route rather than extending the journey so far that the target escapes.
TEMPERED STEELSelectInspect TEMPERED STEEL Reduces damage Nani takes while controlling her Super. It offers protection during the vulnerable channel but does not make an exposed starting position harmless.
DAMAGESelectInspect DAMAGE Increases damage while the Brawler is below half health. The extra pressure is conditional, not a reason to remain in a losing exchange.
GADGET COOLDOWNSelectInspect GADGET COOLDOWN Reduces the wait between Gadget uses. Choose it when repeated access to the selected Gadget meaningfully supports the fight.
HEALTHSelectInspect HEALTH Improves health recovery. Leave enough room for natural recovery to begin instead of expecting the Gear to erase damage during continued attacks.
SHIELDSelectInspect SHIELD Adds a consumable shield that recovers while the Brawler is at full health. Preserve recovery time between fights to restore the extra protection.
SPEEDSelectInspect SPEED Increases movement speed in bushes. Its value depends on having useful bush routes rather than simply equipping it on an open map.
SUPER CHARGESelectInspect SUPER CHARGE Increases the rate of Super charging. Use the earlier Super opportunity deliberately rather than treating it as an automatic advantage.
VISIONSelectInspect VISION Briefly reveals hidden opponents after you damage them. It helps track targets entering bushes, but does not reveal invisibility granted by abilities.
DAMAGESelectInspect DAMAGE Increases damage while the Brawler is below half health. The extra pressure is conditional, not a reason to remain in a losing exchange.
GADGET COOLDOWNSelectInspect GADGET COOLDOWN Reduces the wait between Gadget uses. Choose it when repeated access to the selected Gadget meaningfully supports the fight.
HEALTHSelectInspect HEALTH Improves health recovery. Leave enough room for natural recovery to begin instead of expecting the Gear to erase damage during continued attacks.
SHIELDSelectInspect SHIELD Adds a consumable shield that recovers while the Brawler is at full health. Preserve recovery time between fights to restore the extra protection.
SPEEDSelectInspect SPEED Increases movement speed in bushes. Its value depends on having useful bush routes rather than simply equipping it on an open map.
SUPER CHARGESelectInspect SUPER CHARGE Increases the rate of Super charging. Use the earlier Super opportunity deliberately rather than treating it as an automatic advantage.
VISIONSelectInspect VISION Briefly reveals hidden opponents after you damage them. It helps track targets entering bushes, but does not reveal invisibility granted by abilities.
BIG PEEPSelect Makes Peep grow as it travels. The larger projectile can become harder to avoid, but a longer route is only useful if Nani has enough safety and control to complete it.