Brawl Stars

Make the choices. Explain the plan.

A useful build is more than a set of icons. Tell other players when it works and how to play it.

Choose a character to check its reviewed build options. Changing character starts a new form and does not save the current one.

You can explore and preview without an account. Sign in in a new tab, then return here and press Save. Your current form stays open.

1. Give your build a purpose

Mode and map are optional. Leave them blank for a general build. Historical maps may not be in the current rotation.

Choose your setup

Jessie

Choose an option for each slot.

Gadget Required to publishNot selected
Gadget
Inspect SPARK PLUG

Scrappy releases a shockwave that slows enemies around the turret. Watch where enemies are relative to Scrappy before activating it. Use the slow to help land an attack, protect a nearby teammate, or discourage an approach.

Inspect RECOIL SPRING

Temporarily increases Scrappy's attack speed. Activate it when the turret can keep firing at something useful, rather than while the opponent is safely out of reach. Good placement and timing matter more than pressing it as soon as it is ready.

Star Power Required to publishNot selected
Star Power
Inspect ENERGIZE

Lets Jessie repair Scrappy by hitting the turret with her attack. Balance repairs against attacking the opponent: keeping a useful turret active is valuable, but spending all your ammunition on it can leave you with no immediate response to a push.

Inspect SHOCKY

Makes Scrappy fire projectiles that bounce between enemies. It offers more pressure when targets stay near one another. Place the turret to reach a useful first target; bouncing shots cannot compensate for a blocked or empty firing lane.

Gear 1 Required to publishNot selected
Gear 1
Inspect DAMAGE

Increases damage while the Brawler is below half health. The extra pressure is conditional, not a reason to remain in a losing exchange.

Inspect GADGET COOLDOWN

Reduces the wait between Gadget uses. Choose it when repeated access to the selected Gadget meaningfully supports the fight.

Inspect HEALTH

Improves health recovery. Leave enough room for natural recovery to begin instead of expecting the Gear to erase damage during continued attacks.

Inspect PET POWER

Increases the power of eligible summoned pets. Protect and position the summon so its enhanced attacks or healing can contribute.

Inspect SHIELD

Adds a consumable shield that recovers while the Brawler is at full health. Preserve recovery time between fights to restore the extra protection.

Inspect SPEED

Increases movement speed in bushes. Its value depends on having useful bush routes rather than simply equipping it on an open map.

Inspect VISION

Briefly reveals hidden opponents after you damage them. It helps track targets entering bushes, but does not reveal invisibility granted by abilities.

Gear 2 Required to publishNot selected
Gear 2
Inspect DAMAGE

Increases damage while the Brawler is below half health. The extra pressure is conditional, not a reason to remain in a losing exchange.

Inspect GADGET COOLDOWN

Reduces the wait between Gadget uses. Choose it when repeated access to the selected Gadget meaningfully supports the fight.

Inspect HEALTH

Improves health recovery. Leave enough room for natural recovery to begin instead of expecting the Gear to erase damage during continued attacks.

Inspect PET POWER

Increases the power of eligible summoned pets. Protect and position the summon so its enhanced attacks or healing can contribute.

Inspect SHIELD

Adds a consumable shield that recovers while the Brawler is at full health. Preserve recovery time between fights to restore the extra protection.

Inspect SPEED

Increases movement speed in bushes. Its value depends on having useful bush routes rather than simply equipping it on an open map.

Inspect VISION

Briefly reveals hidden opponents after you damage them. It helps track targets entering bushes, but does not reveal invisibility granted by abilities.

Hypercharge OptionalNone (optional)
Hypercharge

You can leave this slot empty.

Upgrades the deployed turret's health and damage. A stronger turret still needs a useful firing position; extra durability cannot compensate for being unable to reach the contested area.

2. Explain how to use it

Public and link-accessible builds need at least 80 characters of explanation, not counting spaces or line breaks. Plain text only; paragraphs are preserved.

3. Preview and choose who can see it

Drafts can be incomplete. Public and unlisted builds must satisfy every required slot and rule. Unlisted is not confidential: anyone holding the link can read it. Saving an unlisted build replaces its old link; copy the new link after saving.

Cancel