Brawl Stars

Make the choices. Explain the plan.

A useful build is more than a set of icons. Tell other players when it works and how to play it.

Choose a character to check its reviewed build options. Changing character starts a new form and does not save the current one.

You can explore and preview without an account. Sign in in a new tab, then return here and press Save. Your current form stays open.

1. Give your build a purpose

Mode and map are optional. Leave them blank for a general build. Historical maps may not be in the current rotation.

Choose your setup

Dynamike

Choose an option for each slot.

Gadget Required to publishNot selected
Gadget
Inspect FIDGET SPINNER

Dynamike scatters sticks of dynamite around himself and gains movement speed. Use the movement to reach a safer position while the explosives threaten nearby space. Do not assume every scattered stick will hit a pursuing opponent.

Inspect SATCHEL CHARGE

Adds a stun to Dynamike's next main attack. Set up a shot the enemy will have difficulty avoiding, then be ready to follow it. The control effect depends on connecting the empowered attack; activation alone does not stop an incoming push.

Star Power Required to publishNot selected
Star Power
Inspect DYNA-JUMP

Lets Dynamike use his own explosions to jump. It offers repositioning through careful blast timing. Decide where you need to land before setting up a jump, and avoid spending several attacks on movement when your team needs immediate pressure.

Inspect DEMOLITION

Increases the damage of Dynamike's Super. It supports a direct damage-focused approach without changing the need to land the explosion. Look for a target with limited room to dodge instead of assuming the extra damage guarantees an elimination.

Gear 1 Required to publishNot selected
Gear 1
Inspect DAMAGE

Increases damage while the Brawler is below half health. The extra pressure is conditional, not a reason to remain in a losing exchange.

Inspect GADGET COOLDOWN

Reduces the wait between Gadget uses. Choose it when repeated access to the selected Gadget meaningfully supports the fight.

Inspect HEALTH

Improves health recovery. Leave enough room for natural recovery to begin instead of expecting the Gear to erase damage during continued attacks.

Inspect SHIELD

Adds a consumable shield that recovers while the Brawler is at full health. Preserve recovery time between fights to restore the extra protection.

Inspect SPEED

Increases movement speed in bushes. Its value depends on having useful bush routes rather than simply equipping it on an open map.

Inspect VISION

Briefly reveals hidden opponents after you damage them. It helps track targets entering bushes, but does not reveal invisibility granted by abilities.

Gear 2 Required to publishNot selected
Gear 2
Inspect DAMAGE

Increases damage while the Brawler is below half health. The extra pressure is conditional, not a reason to remain in a losing exchange.

Inspect GADGET COOLDOWN

Reduces the wait between Gadget uses. Choose it when repeated access to the selected Gadget meaningfully supports the fight.

Inspect HEALTH

Improves health recovery. Leave enough room for natural recovery to begin instead of expecting the Gear to erase damage during continued attacks.

Inspect SHIELD

Adds a consumable shield that recovers while the Brawler is at full health. Preserve recovery time between fights to restore the extra protection.

Inspect SPEED

Increases movement speed in bushes. Its value depends on having useful bush routes rather than simply equipping it on an open map.

Inspect VISION

Briefly reveals hidden opponents after you damage them. It helps track targets entering bushes, but does not reveal invisibility granted by abilities.

Hypercharge OptionalNone (optional)
Hypercharge

You can leave this slot empty.

Makes the Super bomb release smaller bombs. The extra explosions add follow-up pressure around the original blast rather than replacing the need to place the first bomb well.

2. Explain how to use it

Public and link-accessible builds need at least 80 characters of explanation, not counting spaces or line breaks. Plain text only; paragraphs are preserved.

3. Preview and choose who can see it

Drafts can be incomplete. Public and unlisted builds must satisfy every required slot and rule. Unlisted is not confidential: anyone holding the link can read it. Saving an unlisted build replaces its old link; copy the new link after saving.

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