RECOILING ROTATORSelectInspect RECOILING ROTATOR Darryl spins and fires around himself while remaining able to move. Hits help charge his Super. Position for the projectiles to connect, but do not expose yourself to concentrated fire just to attempt more hits or chase a full recharge.
TAR BARRELSelectInspect TAR BARREL Creates a temporary slowing area around Darryl. It helps keep a nearby enemy within reach or makes pursuit harder while he withdraws. The effect is local, so wait until the opponent is close enough for the slow to influence the fight.
STEEL HOOPSSelectInspect STEEL HOOPS Temporarily reduces damage after Darryl uses his Super. It helps with the dangerous period following an engage, but does not protect indefinitely. Choose a landing position where you can fight or withdraw once the reduction ends, rather than relying on the shield alone.
ROLLING RELOADSelectInspect ROLLING RELOAD Temporarily increases Darryl's reload speed after using his Super. It supports continued pressure during a close fight; it is not the old instant full-ammunition refill. Enter with ammunition ready so the first part of the engage does not depend on waiting to reload.
DAMAGESelectInspect DAMAGE Increases damage while the Brawler is below half health. The extra pressure is conditional, not a reason to remain in a losing exchange.
GADGET COOLDOWNSelectInspect GADGET COOLDOWN Reduces the wait between Gadget uses. Choose it when repeated access to the selected Gadget meaningfully supports the fight.
HEALTHSelectInspect HEALTH Improves health recovery. Leave enough room for natural recovery to begin instead of expecting the Gear to erase damage during continued attacks.
SHIELDSelectInspect SHIELD Adds a consumable shield that recovers while the Brawler is at full health. Preserve recovery time between fights to restore the extra protection.
SPEEDSelectInspect SPEED Increases movement speed in bushes. Its value depends on having useful bush routes rather than simply equipping it on an open map.
VISIONSelectInspect VISION Briefly reveals hidden opponents after you damage them. It helps track targets entering bushes, but does not reveal invisibility granted by abilities.
DAMAGESelectInspect DAMAGE Increases damage while the Brawler is below half health. The extra pressure is conditional, not a reason to remain in a losing exchange.
GADGET COOLDOWNSelectInspect GADGET COOLDOWN Reduces the wait between Gadget uses. Choose it when repeated access to the selected Gadget meaningfully supports the fight.
HEALTHSelectInspect HEALTH Improves health recovery. Leave enough room for natural recovery to begin instead of expecting the Gear to erase damage during continued attacks.
SHIELDSelectInspect SHIELD Adds a consumable shield that recovers while the Brawler is at full health. Preserve recovery time between fights to restore the extra protection.
SPEEDSelectInspect SPEED Increases movement speed in bushes. Its value depends on having useful bush routes rather than simply equipping it on an open map.
VISIONSelectInspect VISION Briefly reveals hidden opponents after you damage them. It helps track targets entering bushes, but does not reveal invisibility granted by abilities.
BARREL O' BULLETSSelect Makes Darryl fire around himself while using Barrel Roll. It adds damage to the movement, but the final position still determines whether he can follow up or needs to retreat.