Brawl Stars

Make the choices. Explain the plan.

A useful build is more than a set of icons. Tell other players when it works and how to play it.

Choose a character to check its reviewed build options. Changing character starts a new form and does not save the current one.

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1. Give your build a purpose

Mode and map are optional. Leave them blank for a general build. Historical maps may not be in the current rotation.

Choose your setup

Bolt

Choose an option for each slot.

Gadget Required to publishNot selected
Gadget
Inspect OIL CHANGE

Grants Bolt a shield whose strength depends on his current speed. Build momentum before activation when the situation allows.

Inspect BOUNCY BALL

Jumps Bolt to a chosen point, dealing area damage and breaking terrain on landing, but removing his speed. Plan how to recover momentum afterward.

Star Power Required to publishNot selected
Star Power
Inspect TOSS UP

Makes Bolt knock enemies upward when he reaches full speed. Build the approach so the collision happens before terrain or movement costs him momentum.

Inspect UNSTOPPABALL

Briefly protects Bolt from crowd control after he activates his Super. Use that opening to commit through an interruption threat without confusing it with damage immunity.

Gear 1 Required to publishNot selected
Gear 1
Inspect DAMAGE

Increases damage while the Brawler is below half health. The extra pressure is conditional, not a reason to remain in a losing exchange.

Inspect GADGET COOLDOWN

Reduces the wait between Gadget uses. Choose it when repeated access to the selected Gadget meaningfully supports the fight.

Inspect HEALTH

Improves health recovery. Leave enough room for natural recovery to begin instead of expecting the Gear to erase damage during continued attacks.

Inspect SHIELD

Adds a consumable shield that recovers while the Brawler is at full health. Preserve recovery time between fights to restore the extra protection.

Inspect SPEED

Increases movement speed in bushes. Its value depends on having useful bush routes rather than simply equipping it on an open map.

Inspect VISION

Briefly reveals hidden opponents after you damage them. It helps track targets entering bushes, but does not reveal invisibility granted by abilities.

Gear 2 Required to publishNot selected
Gear 2
Inspect DAMAGE

Increases damage while the Brawler is below half health. The extra pressure is conditional, not a reason to remain in a losing exchange.

Inspect GADGET COOLDOWN

Reduces the wait between Gadget uses. Choose it when repeated access to the selected Gadget meaningfully supports the fight.

Inspect HEALTH

Improves health recovery. Leave enough room for natural recovery to begin instead of expecting the Gear to erase damage during continued attacks.

Inspect SHIELD

Adds a consumable shield that recovers while the Brawler is at full health. Preserve recovery time between fights to restore the extra protection.

Inspect SPEED

Increases movement speed in bushes. Its value depends on having useful bush routes rather than simply equipping it on an open map.

Inspect VISION

Briefly reveals hidden opponents after you damage them. It helps track targets entering bushes, but does not reveal invisibility granted by abilities.

Hypercharge OptionalNone (optional)
Hypercharge

You can leave this slot empty.

Lets Bolt destroy walls while his Hypercharged Super is active. The newly opened route can help his movement, but it also changes cover for both teams after the charge has passed.

2. Explain how to use it

Public and link-accessible builds need at least 80 characters of explanation, not counting spaces or line breaks. Plain text only; paragraphs are preserved.

3. Preview and choose who can see it

Drafts can be incomplete. Public and unlisted builds must satisfy every required slot and rule. Unlisted is not confidential: anyone holding the link can read it. Saving an unlisted build replaces its old link; copy the new link after saving.

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