Brawl Stars

Make the choices. Explain the plan.

A useful build is more than a set of icons. Tell other players when it works and how to play it.

Choose a character to check its reviewed build options. Changing character starts a new form and does not save the current one.

You can explore and preview without an account. Sign in in a new tab, then return here and press Save. Your current form stays open.

1. Give your build a purpose

Mode and map are optional. Leave them blank for a general build. Historical maps may not be in the current rotation.

Choose your setup

Bea

Choose an option for each slot.

Gadget Required to publishNot selected
Gadget
Inspect HONEY MOLASSES

Places a honey pot that slows enemies near it. The pot loses health over time, so place it when the area is about to matter rather than treating it as permanent control. Consider enemy firing angles as well as movement routes when choosing its position.

Inspect RATTLED HIVE

Releases bees that spiral outward, dealing more damage as they travel farther. They can cross walls, but stop on the first target they hit. Position so their paths intersect useful areas rather than assuming every bee will reach the same distant opponent.

Star Power Required to publishNot selected
Star Power
Inspect INSTA BEALOAD

Provides a replacement amplified attack after Bea misses one. Treat that extra chance as an opportunity to correct your aim or choose a better angle, rather than repeating the same rushed shot. It does not replace the need to earn the initial amplification with a hit.

Inspect HONEYCOMB

Reduces incoming damage while Bea has an amplified main attack ready. Keeping that shot available can help during repositioning, but weigh the protection against an immediate chance to finish a target. This is damage reduction, not protection from an otherwise lethal hit regardless of damage.

Gear 1 Required to publishNot selected
Gear 1
Inspect DAMAGE

Increases damage while the Brawler is below half health. The extra pressure is conditional, not a reason to remain in a losing exchange.

Inspect GADGET COOLDOWN

Reduces the wait between Gadget uses. Choose it when repeated access to the selected Gadget meaningfully supports the fight.

Inspect HEALTH

Improves health recovery. Leave enough room for natural recovery to begin instead of expecting the Gear to erase damage during continued attacks.

Inspect SHIELD

Adds a consumable shield that recovers while the Brawler is at full health. Preserve recovery time between fights to restore the extra protection.

Inspect SPEED

Increases movement speed in bushes. Its value depends on having useful bush routes rather than simply equipping it on an open map.

Inspect VISION

Briefly reveals hidden opponents after you damage them. It helps track targets entering bushes, but does not reveal invisibility granted by abilities.

Gear 2 Required to publishNot selected
Gear 2
Inspect DAMAGE

Increases damage while the Brawler is below half health. The extra pressure is conditional, not a reason to remain in a losing exchange.

Inspect GADGET COOLDOWN

Reduces the wait between Gadget uses. Choose it when repeated access to the selected Gadget meaningfully supports the fight.

Inspect HEALTH

Improves health recovery. Leave enough room for natural recovery to begin instead of expecting the Gear to erase damage during continued attacks.

Inspect SHIELD

Adds a consumable shield that recovers while the Brawler is at full health. Preserve recovery time between fights to restore the extra protection.

Inspect SPEED

Increases movement speed in bushes. Its value depends on having useful bush routes rather than simply equipping it on an open map.

Inspect VISION

Briefly reveals hidden opponents after you damage them. It helps track targets entering bushes, but does not reveal invisibility granted by abilities.

Hypercharge OptionalNone (optional)
Hypercharge

You can leave this slot empty.

Makes the Super's projectiles split when they hit or reach their maximum distance. This extends the swarm's coverage, helping the slow reach more of an approach lane rather than simply increasing one narrow shot's damage.

2. Explain how to use it

Public and link-accessible builds need at least 80 characters of explanation, not counting spaces or line breaks. Plain text only; paragraphs are preserved.

3. Preview and choose who can see it

Drafts can be incomplete. Public and unlisted builds must satisfy every required slot and rule. Unlisted is not confidential: anyone holding the link can read it. Saving an unlisted build replaces its old link; copy the new link after saving.

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