STICKY SYRUP MIXERSelectInspect STICKY SYRUP MIXER Leaves a sticky puddle that slows enemies who touch it. Use it to make a close approach harder, then move away from the threat. The opponent must contact the puddle; activating it does not automatically slow every enemy nearby.
HERBAL TONICSelectInspect HERBAL TONIC Throws healing potions toward nearby allies, creating areas that restore health over time. Use it when teammates can safely benefit from the healing. Do not encourage someone to remain in incoming fire simply because a healing area is available.
MEDICAL USESelectInspect MEDICAL USE Provides self-healing, giving Barley a sustain-focused alternative to Extra Noxious. It can help him remain involved in a fight, but it does not replace safe positioning. Retreat from concentrated fire rather than expecting healing to absorb an entire enemy push.
EXTRA NOXIOUSSelectInspect EXTRA NOXIOUS Increases the damage of Barley's regular attacks. It rewards throws that opponents cannot easily avoid, especially around routes they need to use. It improves damage rather than healing, so consider how safely you can maintain pressure before choosing it.
DAMAGESelectInspect DAMAGE Increases damage while the Brawler is below half health. The extra pressure is conditional, not a reason to remain in a losing exchange.
GADGET COOLDOWNSelectInspect GADGET COOLDOWN Reduces the wait between Gadget uses. Choose it when repeated access to the selected Gadget meaningfully supports the fight.
HEALTHSelectInspect HEALTH Improves health recovery. Leave enough room for natural recovery to begin instead of expecting the Gear to erase damage during continued attacks.
SHIELDSelectInspect SHIELD Adds a consumable shield that recovers while the Brawler is at full health. Preserve recovery time between fights to restore the extra protection.
SPEEDSelectInspect SPEED Increases movement speed in bushes. Its value depends on having useful bush routes rather than simply equipping it on an open map.
VISIONSelectInspect VISION Briefly reveals hidden opponents after you damage them. It helps track targets entering bushes, but does not reveal invisibility granted by abilities.
DAMAGESelectInspect DAMAGE Increases damage while the Brawler is below half health. The extra pressure is conditional, not a reason to remain in a losing exchange.
GADGET COOLDOWNSelectInspect GADGET COOLDOWN Reduces the wait between Gadget uses. Choose it when repeated access to the selected Gadget meaningfully supports the fight.
HEALTHSelectInspect HEALTH Improves health recovery. Leave enough room for natural recovery to begin instead of expecting the Gear to erase damage during continued attacks.
SHIELDSelectInspect SHIELD Adds a consumable shield that recovers while the Brawler is at full health. Preserve recovery time between fights to restore the extra protection.
SPEEDSelectInspect SPEED Increases movement speed in bushes. Its value depends on having useful bush routes rather than simply equipping it on an open map.
VISIONSelectInspect VISION Briefly reveals hidden opponents after you damage them. It helps track targets entering bushes, but does not reveal invisibility granted by abilities.
BOTTLED-UP RAGESelect Replaces the Super's usual spread with larger brews that also remove bushes on impact. Besides damage and area denial, the landing can change how safely either team can use that cover.