Alli · Brawl Stars
Alli Gem Grab: Pressure the Bush Lane
A bush-route assassin setup for reaching vulnerable side-lane opponents and recovering through a well-placed attack.
Power level: Power 11Mode: Gem GrabPublic
By Ron · Updated 2026-11-03 · Community build, not an official recommendation.
Gadget
FEED THE GATORSDetails
Makes the next main attack heal Alli for part of the damage dealt. Line up a reliable hit before relying on the recovery.
Star Power
YOU BETTER RUN, YOU BETTER TAKE COVERDetails
Increases Alli's reload while she is enraged. Keep attacks focused on a reachable target to use the temporary pressure effectively.
Gear 1
SPEEDDetails
Increases movement speed in bushes. Its value depends on having useful bush routes rather than simply equipping it on an open map.
Gear 2
DAMAGEDetails
Increases damage while the Brawler is below half health. The extra pressure is conditional, not a reason to remain in a losing exchange.
Hypercharge
SWAMP SNACKINGDetails
Lets Alli recover health from damage dealt and changes the empowered health-based hit to use the enemy's maximum health rather than remaining health. The healing still requires damage, so it does not replace choosing an attack that can connect.
How to play this build
Play a side lane with useful bush connections rather than carrying the gems into every chase. Speed helps movement in those bushes, while Alli's attack changes when launched from bushes or water. Check the starting terrain and landing before committing, especially when an apparently short approach becomes a leap.
Look for a visible wounded opponent you can reach without crossing the whole enemy formation. The enraged reload benefit from You Better Run, You Better Take Cover rewards sustained pressure during that opportunity. Use Feed the Gators on a reliable hit when healing will help you survive the exchange; activating it does not restore health by itself.
Damage provides conditional finishing pressure, and Swamp Snacking can support an empowered engagement through damage-based healing. Leave before your route closes and regroup around the gem carrier. The tradeoff is terrain and target dependence: without useful bushes or an accessible wounded target, this setup loses much of its mobility and reload value. A successful elimination is not worth abandoning the team's gems.